debug
20:05:25 JY_Main start.
20:05:29 Start game cycle
20:05:41 hw_available=0,wm_available=1
20:05:41 blit_hw=0,blit_hw_CC=0,blit_hw_A=0
20:05:41 blit_sw=0,blit_sw_CC=0,blit_sw_A=0
20:05:41 blit_fill=0,videomem=0
20:05:41 Color depth=16
20:05:41 finish fullscreen
20:05:52 load war map 50
20:09:46 load war map 50
20:12:46 load war map 50
20:15:52 load war map 50
20:17:55 LDCR.lua:2063: bad argument #1 to 'random' (interval is empty)
20:17:55 stack traceback:
LDCR.lua:19313: in function <LDCR.lua:19311>
[C]: in function 'random'
LDCR.lua:2063: in function 'War_WugongHurtLife'
LDCR.lua:6038: in function 'War_Fight_Sub'
AI.lua:101: in function 'unnamed'
LDCR.lua:3643: in function 'War_AutoFight'
LDCR.lua:3674: in function 'War_Auto'
LDCR.lua:8663: in function 'WarMain'
MyOEvent.lua:750: in function '?'
LDCR.lua:20449: in function 'oldEventExecute'
LDCR.lua:13603: in function 'EventExecute'
LDCR.lua:14173: in function 'Game_SMap'
LDCR.lua:13855: in function 'Game_Cycle'
LDCR.lua:18452: in function <LDCR.lua:18368>
[C]: in function 'xpcall'
LDCR.lua:18366: in function <LDCR.lua:18364>
谢谢二楼提醒 |