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以下是试炼场的语言,但是本人实在于编程一窍不通,现在想把这个改成人物初始自带1000实战经验,请教高手该怎么改。
QZXS("苍炎版1009试练场补丁载入")
QZXS("本补丁内容说明*试练场系统(小村木桩附近)")
local function SZXG(r)
SetS(5,1,6,5,r)
JY.SZJPJC[1] = "" .. GetS(5,1,6,5)
end
local function Menu_QZ()
local menu={}
for i=1,7 do
menu[i]={JY.Thing[i+85]["名称"],nil,200,1,i+85}
end
for i=9,27 do
menu[i-1]={JY.Thing[i+85]["名称"],nil,200,1,i+85}
end
Cls();
local r=ShowMenu(menu,26,9,CC.MainSubMenuX,CC.MainSubMenuY+CC.SingleLineHeight,0,0,1,1,CC.DefaultFont,C_ORANGE, C_WHITE);
local szjy=GetS(5,1,6,5);
if r>0 then
if szjy < menu[r][3] then
TalkEx("非常抱歉,您实战经验不足.",5,0);
else
TalkEx("这是您的奖励,请您收好。",5,0);
instruct_2(menu[r][5],1);
szjy=szjy-menu[r][3]
SZXG(szjy)
end
end
end
local function Menu_JF()
local menu={}
for i=1,22 do
menu[i]={JY.Thing[i+112]["名称"],nil,200,1,i+112}
end
menu[23]={JY.Thing[78]["名称"],nil,200,1,78}
Cls();
local r=ShowMenu(menu,23,9,CC.MainSubMenuX,CC.MainSubMenuY+CC.SingleLineHeight,0,0,1,1,CC.DefaultFont,C_ORANGE, C_WHITE);
local szjy=GetS(5,1,6,5);
if r>0 then
if szjy < menu[r][3] then
TalkEx("非常抱歉,您实战经验不足.",5,0);
else
TalkEx("这是您的奖励,请您收好。",5,0);
instruct_2(menu[r][5],1);
szjy=szjy-menu[r][3]
SZXG(szjy)
end
end
end
local function Menu_DF()
local menu={}
for i=1,9 do
menu[i]={JY.Thing[i+134]["名称"],nil,200,1,i+134}
end
for j=1,9 do
menu[j+9]={JY.Thing[j+157]["名称"],nil,200,1,j+157}
end
Cls();
local r=ShowMenu(menu,18,9,CC.MainSubMenuX,CC.MainSubMenuY+CC.SingleLineHeight,0,0,1,1,CC.DefaultFont,C_ORANGE, C_WHITE);
local szjy=GetS(5,1,6,5);
if r>0 then
if szjy < menu[r][3] then
TalkEx("非常抱歉,您实战经验不足.",5,0);
else
TalkEx("这是您的奖励,请您收好。",5,0);
instruct_2(menu[r][5],1);
szjy=szjy-menu[r][3]
SZXG(szjy)
end
end
end
local function Menu_TS()
local menu={}
for i=1,7 do
menu[i]={JY.Thing[i+166]["名称"],nil,200,1,i+166}
end
for i=9,16 do
menu[i-1]={JY.Thing[i+166]["名称"],nil,200,1,i+166}
end
for i=17,20 do
menu[i-2]={JY.Thing[i+166]["名称"],nil,200,1,i+166}
end
Cls();
local r=ShowMenu(menu,18,9,CC.MainSubMenuX,CC.MainSubMenuY+CC.SingleLineHeight,0,0,1,1,CC.DefaultFont,C_ORANGE, C_WHITE);
local szjy=GetS(5,1,6,5);
if r>0 then
if szjy < menu[r][3] then
TalkEx("非常抱歉,您实战经验不足.",5,0);
else
TalkEx("这是您的奖励,请您收好。",5,0);
instruct_2(menu[r][5],1);
szjy=szjy-menu[r][3]
SZXG(szjy)
end
end
end
local function Menu_NG()
local menu={}
for i=1,14 do
menu[i]={JY.Thing[i+63]["名称"],nil,200,1,i+63}
end
for i=16,22 do
menu[i-1]={JY.Thing[i+63]["名称"],nil,200,1,i+63}
end
menu[22]={JY.Thing[93]["名称"],nil,200,1,93}
for i=23,29 do
menu[i]={JY.Thing[i+164]["名称"],nil,200,1,i+164}
end
Cls();
local r=ShowMenu(menu,29,9,CC.MainSubMenuX,CC.MainSubMenuY+CC.SingleLineHeight,0,0,1,1,CC.DefaultFont,C_ORANGE, C_WHITE);
local szjy=GetS(5,1,6,5);
if r>0 then
if szjy < menu[r][3] then
TalkEx("非常抱歉,您实战经验不足.",5,0);
else
TalkEx("这是您的奖励,请您收好。",5,0);
instruct_2(menu[r][5],1);
szjy=szjy-menu[r][3]
SZXG(szjy)
end
end
end
local function Menu_JFCX()
DrawStrBoxWaitKey(string.format("您的实战经验为%d",JY.SZJPJC[1]-2),C_WHITE,CC.DefaultFont);
end
local function Menu_JFZY()
TalkEx("消耗100实战经验,请选择你想要的战友。",5,0);
local menu={
{"胡斐",nil,JY.Person[1]["声望"]+1,100,1,1},
{"程灵素",nil,JY.Person[2]["声望"]+1,100,1,2},
{"阎基",nil,JY.Person[4]["声望"]+1,100,1,4},
{"张无忌",nil,JY.Person[9]["声望"]+1,100,1,9},
{"胡青牛",nil,JY.Person[16]["声望"]+1,100,1,16},
{"王难姑",nil,JY.Person[17]["声望"]+1,100,1,17},
{"蓝凤凰",nil,JY.Person[25]["声望"]+1,100,1,25},
{"平一指",nil,JY.Person[28]["声望"]+1,100,1,28},
{"田伯光",nil,JY.Person[29]["声望"]+1,100,1,29},
{"郭靖(南山)",nil,JY.Person[30]["声望"]+1,100,1,30},
{"令狐冲",nil,JY.Person[35]["声望"]+1,100,1,35},
{"林平之",nil,JY.Person[36]["声望"]+1,100,1,36},
{"狄云",nil,JY.Person[37]["声望"]+1,100,1,37},
{"石破天",nil,JY.Person[38]["声望"]+1,100,1,38},
{"岳老三",nil,JY.Person[44]["声望"]+1,100,1,44},
{"薛慕华",nil,JY.Person[45]["声望"]+1,100,1,45},
{"阿紫",nil,JY.Person[47]["声望"]+1,100,1,47},
{"游坦之",nil,JY.Person[48]["声望"]+1,100,1,48},
{"虚竹",nil,JY.Person[49]["声望"]+1,100,1,49},
{"慕容复",nil,JY.Person[51]["声望"]+1,100,1,51},
{"花铁干",nil,JY.Person[52]["声望"]+1,100,1,52},
{"段誉",nil,JY.Person[53]["声望"]+1,100,1,53},
{"袁承志",nil,JY.Person[54]["声望"]+1,100,1,54},
{"郭靖(降龙)",nil,JY.Person[55]["声望"]+1,100,1,55},
{"黄蓉",nil,JY.Person[56]["声望"]+1,100,1,56},
{"杨过",nil,JY.Person[58]["声望"]+1,100,1,58},
{"小龙女",nil,JY.Person[59]["声望"]+1,100,1,59},
{"程瑛",nil,JY.Person[63]["声望"]+1,100,1,63},
{"小昭",nil,JY.Person[66]["声望"]+1,100,1,66},
{"田归农",nil,JY.Person[72]["声望"]+1,100,1,72},
{"任盈盈",nil,JY.Person[73]["声望"]+1,100,1,73},
{"霍青桐",nil,JY.Person[74]["声望"]+1,100,1,74},
{"陈家洛",nil,JY.Person[75]["声望"]+1,100,1,75},
{"王语嫣",nil,JY.Person[76]["声望"]+1,100,1,76},
{"萧中慧",nil,JY.Person[77]["声望"]+1,100,1,77},
{"梅超风",nil,JY.Person[78]["声望"]+1,100,1,78},
{"岳灵珊",nil,JY.Person[79]["声望"]+1,100,1,79},
{"张召重",nil,JY.Person[80]["声望"]+1,100,1,80},
{"朱九真",nil,JY.Person[81]["声望"]+1,100,1,81},
{"宋青书",nil,JY.Person[82]["声望"]+1,100,1,82},
{"何铁手",nil,JY.Person[83]["声望"]+1,100,1,83},
{"霍都",nil,JY.Person[84]["声望"]+1,100,1,84},
{"贝海石",nil,JY.Person[85]["声望"]+1,100,1,85},
{"阿珂",nil,JY.Person[86]["声望"]+1,100,1,86},
{"苏荃",nil,JY.Person[87]["声望"]+1,100,1,87},
{"祖千秋",nil,JY.Person[88]["声望"]+1,100,1,88},
{"人厨子",nil,JY.Person[89]["声望"]+1,100,1,89},
{"钟灵",nil,JY.Person[90]["声望"]+1,100,1,90},
{"温青青",nil,JY.Person[91]["声望"]+1,100,1,91},
};
local nexty=CC.MainSubMenuY+CC.SingleLineHeight;
local r=ShowMenu(menu,49,10,CC.MainSubMenuY,nexty,0,0,1,1,CC.DefaultFont,C_ORANGE,C_WHITE);
Cls();
local szjy=GetS(5,1,6,5);
if r>0 then
if szjy < menu[r][4] then
TalkEx("非常抱歉,您实战经验不足.",5,0);
else
if JY.Base["队伍2"]==-1 then DrawStrBoxWaitKey("队友"..JY.Person[menu[r][6]]["姓名"].."加入",C_WHITE,CC.DefaultFont);
JY.Base["队伍2"]=menu[r][6];
JY.Person[menu[r][6]]["声望"]=-1;
szjy=szjy-menu[r][4]
SZXG(szjy)
else if JY.Base["队伍3"]==-1 then DrawStrBoxWaitKey("队友"..JY.Person[menu[r][6]]["姓名"].."加入",C_WHITE,CC.DefaultFont);
JY.Base["队伍3"]=menu[r][6];
JY.Person[menu[r][6]]["声望"]=-1;
szjy=szjy-menu[r][4]
SZXG(szjy)
else if JY.Base["队伍4"]==-1 then DrawStrBoxWaitKey("队友"..JY.Person[menu[r][6]]["姓名"].."加入",C_WHITE,CC.DefaultFont);
JY.Base["队伍4"]=menu[r][6];
JY.Person[menu[r][6]]["声望"]=-1;
szjy=szjy-menu[r][4]
SZXG(szjy)
else if JY.Base["队伍5"]==-1 then DrawStrBoxWaitKey("队友"..JY.Person[menu[r][6]]["姓名"].."加入",C_WHITE,CC.DefaultFont);
JY.Base["队伍5"]=menu[r][6];
JY.Person[menu[r][6]]["声望"]=-1;
szjy=szjy-menu[r][4]
SZXG(szjy)
else if JY.Base["队伍6"]==-1 then DrawStrBoxWaitKey("队友"..JY.Person[menu[r][6]]["姓名"].."加入",C_WHITE,CC.DefaultFont);
JY.Base["队伍6"]=menu[r][6];
JY.Person[menu[r][6]]["声望"]=-1;
szjy=szjy-menu[r][4]
SZXG(szjy)
else TalkEx("您的队伍已满",5,0);
end
end
end
end
end
end
end
end
local function Menu_MJDH()
TalkEx("小兄弟,这里可以用您的实战兑换秘籍,每本秘籍消耗200实战",5,0);
local menu={
{"拳掌秘籍",Menu_QZ,1},
{"剑法秘籍",Menu_JF,1},
{"刀法秘籍",Menu_DF,1},
{"特殊秘籍",Menu_TS,1},
{"内功秘籍",Menu_NG,1},};
local nexty=CC.MainSubMenuY+CC.SingleLineHeight;
local r=ShowMenu(menu,5,0,CC.MainSubMenuY,nexty,0,0,1,1,CC.DefaultFont,C_ORANGE,C_WHITE);
Cls();
end
local function Menu_JFSL()
TalkEx("请选择您要进行的试练",5,0);
--最后三个数据为战斗编号、钱数和积分
local menu={
{"初级挑战",nil,1,102+math.random(6),math.random(40),math.random(40)},
{"高级挑战",nil,1,108+math.random(13) or 149,math.random(100),math.random(100)},
{"单挑苗人凤",nil,1,4,math.random(90),math.random(90)}, {"单挑灭绝 ",nil,1,20,math.random(100),math.random(100)},
{"单挑玉真子",nil,1,161,math.random(80),math.random(80)},
{"单挑洪七公",nil,1,113,math.random(100),math.random(100)},
{"单挑任我行",nil,1,112,math.random(100),math.random(100)},
{"单挑张三丰",nil,1,22,math.random(100),math.random(100)},
{"单挑王重阳",nil,1,177,math.random(150),math.random(150)},
{"新华山论剑",nil,1,238,math.random(150),math.random(150)},
};
local r=ShowMenu(menu,10,0,CC.MainSubMenuX,CC.MainSubMenuY+CC.SingleLineHeight,0,0,1,1,CC.DefaultFont,C_ORANGE, C_WHITE);
local szjy=GetS(5,1,6,5);
if r>0 then
TalkEx("祝您好运!",5,0);
if WarMain(menu[r][4],1)==true then
instruct_13();
instruct_32(CC.MoneyID,menu[r][5]); --银子减少
szjy=szjy+menu[r][6];
SZXG(szjy)
DrawStrBoxWaitKey(string.format("战斗胜利,恭喜您获得%d兩银子和%d点实战经验!",menu[r][5],menu[r][6]),C_WHITE,CC.DefaultFont);
else
instruct_13();
DrawStrBoxWaitKey("战斗失败,您没有获得银子和实战经验!",C_WHITE,CC.DefaultFont);
end
end
Cls();
end
instruct_3(70,64,1,0,1088,0,0,5380,5380,5380,-2,-2,-2);
OEVENTLUA[1088]=function()
TalkEx("小兄弟,欢迎你来到试练场!请选择:",5,0);
Cls();
local menu={ {"实战查询",Menu_JFCX,1},
{"秘籍兑换",Menu_MJDH,1},
{"侠义试练",Menu_JFSL,1},
{"永恒战友",Menu_JFZY,1},
}
local nexty=CC.MainSubMenuY+CC.SingleLineHeight;
local r=ShowMenu(menu,4,0,CC.MainSubMenuY,nexty,0,0,1,1,CC.DefaultFont,C_ORANGE,C_WHITE);
Cls();
end
QZXS("后续更精彩,敬请期待!*祝您游戏愉快 by冰糖恋")
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