是不是因为学了斗转的关系啊
详见debug
23:14:17 JY_Main start.
23:14:23 error:64,6
23:14:23 error:65,6
23:14:23 error:66,6
23:14:23 error:67,6
23:14:23 Start game cycle
23:15:01 Event:560
23:15:01 length=12
23:15:05 Event:1173
23:15:05 length=280
23:15:07 load war map 66
23:15:59 .\script\LDCR.lua:9958: attempt to perform arithmetic on local 'x' (a nil value)
23:15:59 stack traceback:
.\script\LDCR.lua:34172: in function <.\script\LDCR.lua:34170>
.\script\LDCR.lua:9958: in function 'War_Fight_Sub'
.\script\LDCR.lua:15689: in function 'War_Fight_Sub'
AI.lua:101: in function 'unnamed'
.\script\LDCR.lua:9373: in function 'War_AutoFight'
.\script\LDCR.lua:9404: in function 'War_Auto'
.\script\LDCR.lua:20539: in function 'WarMain'
readkdef.hsk:911: in function 'ReadKDEF'
readkdef.hsk:2: in function 'oldCallEvent'
.\script\LDCR.lua:35584: in function 'oldEventExecute'
.\script\LDCR.lua:26062: in function 'EventExecute'
.\script\LDCR.lua:26701: in function 'Game_SMap'
.\script\LDCR.lua:26318: in function 'Game_Cycle'
.\script\LDCR.lua:32896: in function <.\script\LDCR.lua:32811>
[C]: in function 'xpcall'
.\script\LDCR.lua:32809: in function <.\script\LDCR.lua:32807> |