13:29:45 JY_Main start.
13:30:25 error:64,6
13:30:25 error:65,6
13:30:25 error:66,6
13:30:25 error:67,6
13:30:25 error:68,6
13:30:25 error:69,6
13:30:25 error:70,6
13:30:25 error:71,6
13:30:25 error:72,6
13:30:25 error:73,6
13:30:25 error:74,6
13:30:25 error:75,6
13:30:25 error:76,6
13:30:25 error:77,6
13:30:25 error:78,6
13:30:25 error:79,6
13:30:25 error:80,6
13:30:25 error:81,6
13:30:25 error:82,6
13:30:25 error:83,6
13:30:25 error:84,6
13:30:27 error:5118,5118
13:30:31 Start game cycle
13:32:20 Event:728
13:32:20 length=12
13:32:21 Event:728
13:32:21 length=12
13:32:24 Event:735
13:32:24 length=52
13:32:44 Event:728
13:32:44 length=12
13:32:46 Event:729
13:32:46 length=550
13:32:57 Event:456
13:32:57 length=344
13:34:34 Event:230
13:34:34 length=48
13:35:20 Event:921
13:35:20 length=40
13:35:21 Event:308
13:35:21 length=48
13:35:28 Event:926
13:35:28 length=40
13:35:31 Event:71
13:35:31 length=38
13:35:34 Event:1078
13:35:34 length=40
13:35:36 Event:613
13:35:36 length=48
13:36:01 Event:1
13:36:01 length=506
13:36:13 Event:27
13:36:13 length=38
13:36:14 Event:26
13:36:14 length=38
13:36:16 Event:28
13:36:16 length=40
13:36:49 Event:615
13:36:49 length=12
13:37:31 Event:522
13:37:31 length=12
13:39:01 load war map 21
13:39:28 load war map 21
13:40:09 load war map 21
13:41:24 load war map 21
13:42:52 load war map 21
13:44:46 load war map 21
13:45:53 load war map 21
13:47:07 load war map 21
13:47:27 load war map 21
13:48:18 AI.lua:447: attempt to index field '?' (a nil value)
13:48:18 stack traceback:
.\script\LDCR.lua:30489: in function <.\script\LDCR.lua:30487>
AI.lua:447: in function 'AutoMove'
AI.lua:109: in function 'unnamed'
.\script\LDCR.lua:8166: in function 'War_AutoFight'
.\script\LDCR.lua:8197: in function 'War_Auto'
.\script\LDCR.lua:17475: in function 'WarMain'
.\script\nino_quest_event.lua:1118: in function 'biwu_sub'
.\script\nino_quest_event.lua:1029: in function 'biwu'
.\script\LDCR.lua:40931: in function 'timeevent'
.\script\LDCR.lua:40910: in function 'addtime'
.\script\LDCR.lua:23550: in function 'Game_MMap'
.\script\LDCR.lua:23428: in function 'Game_Cycle'
.\script\LDCR.lua:29425: in function <.\script\LDCR.lua:29335>
[C]: in function 'xpcall'
.\script\LDCR.lua:29333: in function <.\script\LDCR.lua:29331> |